GreenEternity™️Legend#2PP8RCGUG
Clan level 26 · 261 war wins
Synced 2 hours ago · updates every 3 hours
Clan level 26 · 261 war wins
Synced 2 hours ago · updates every 3 hours
65 / 100
Scored 0 to 100, higher is better.
War attack, War defense and Usage are compared against every other daily-tier clan's identical roster-wide number, not a theoretical 100 -- a perfect, 0%-conceded defense is not something even the best tracked clan achieves. "Focus first" is whichever of the three has the worst percentile among real peers, not the worst raw score.
Engagement isn't part of this comparison -- it's the one dimension where 100% is genuinely reachable (real members already hit it), so it's still read against that flat target rather than a peer percentile.
These are this clan's own real rates, not a ranking against other clans, so they will not match the percentile bars above.
Showing the roster as it stands today. 11 players played for the clan in this window and have since left, so those records are hidden here. The clan-wide war figures above count everyone who played either way, which is why the totals and this list are answering slightly different questions.
On a typical day, 66% of the roster shows real evidence of playing: a battle, a war attack, or a raid weekend, over the last 28 days. Counted from evidence only, so it understates rather than overstates. 3 of 45 members show none at all.
No war attack data either.
444 given · 119 received (current)
105 of 120 attacks used.
Excellent usage -- rarely leaves an attack on the table.
76% 3-star rate on war attacks.
Landing some hits but inconsistent. And holds up against real competition -- 100% mirror or tougher.
72% 3-starred conceded on war defenses.
Attack is also soft (57%) -- a broader coaching conversation, not just base layout.
59 of 73 tracked members up a TH level or 2+ hero levels in the window.
168 players have passed through your roster in the last 90 days; 123 have genuinely left (hops excluded) -- 27% retention.