dragonMaster III#QGQQQCC9
Clan level 21 · 458 war wins
Synced 2 hours ago · updates every 3 hours
Clan level 21 · 458 war wins
Synced 2 hours ago · updates every 3 hours
65 / 100
Scored 0 to 100, higher is better.
War attack, War defense and Usage are compared against every other daily-tier clan's identical roster-wide number, not a theoretical 100 -- a 100% three-star rate isn't realistic against real competition, even for a strong clan. "Focus first" is whichever of the three has the worst percentile among real peers, not the worst raw score.
Engagement isn't part of this comparison -- it's the one dimension where 100% is genuinely reachable (real members already hit it), so it's still read against that flat target rather than a peer percentile.
These are this clan's own real rates, not a ranking against other clans, so they will not match the percentile bars above.
On a typical day, 59% of the roster shows real evidence of playing: a battle, a war attack, or a raid weekend, over the last 28 days. Counted from evidence only, so it understates rather than overstates. 6 of 38 members show none at all.
No war attack data either.
0 given · 0 received (current)
43 of 60 attacks used.
Still active overall (54% engagement) -- may be a scheduling conflict rather than disengagement.
50% 3-star rate on war attacks.
Getting the reps (100% used) but not converting -- a base-reading or army-composition conversation, not attendance.
23% 3-starred conceded on war defenses.
Strong attacker (75%) with a weak base -- a layout review could be the single biggest lever here.
20 of 29 tracked members up a TH level or 2+ hero levels in the window.
51 players have passed through your roster in the last 90 days; 13 have genuinely left (hops excluded) -- 75% retention.