CrossDock
Legend II
#998G9UQ0·GreenEternity™️·Co-leader·🏆 0
Performance
Engagement · last 28 days
50% of days active · 14 of 28 days
Tied 30th of 45 in GreenEternity™️iCompletion % i
98% maxed
Better than 77% of 5,456 in TH18iWar type
Time range
9 of 19 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.
Usage
18 attacks● Stable
89%of attacks entitled were actually thrown. Perfect usage is 100.
▸Compare vs clan
Tied 20th of 45 in GreenEternity™️i
▸How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.
War attack
18 attacks▲ Improving
72%3-star rate. Higher is better.
3★ 72%2★ 17%1★ 0%0★ 0%Missed 11%
▸Compare vs clan
21st of 45 in GreenEternity™️i
▸Break down by matchup
Mirror16 attacks
81%
▸How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.
War defense
9 attacks▼ Declining
89%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 0%2★ conceded 11%3★ conceded 89%
▸Compare vs clan
Tied 37th of 45 in GreenEternity™️i
▸Break down by matchup
Mirror9 attacks
89%
▸How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.
What to work on
No open flags. Solid recent form.
Synced from Clash of Clans · Clashalytics