Midnight LegionLegend#8YL9CRJP
Clan level 38 · 1089 war wins
Synced 2 hours ago · updates every 3 hours
Clan level 38 · 1089 war wins
Synced 2 hours ago · updates every 3 hours
60 / 100
Scored 0 to 100, higher is better.
War attack, War defense and Usage are compared against every other daily-tier clan's identical roster-wide number, not a theoretical 100 -- a 100% three-star rate isn't realistic against real competition, even for a strong clan. "Focus first" is whichever of the three has the worst percentile among real peers, not the worst raw score.
Engagement isn't part of this comparison -- it's the one dimension where 100% is genuinely reachable (real members already hit it), so it's still read against that flat target rather than a peer percentile.
These are this clan's own real rates, not a ranking against other clans, so they will not match the percentile bars above.
Showing the roster as it stands today. 1 player played for the clan in this window and has since left, so that record is hidden here. The clan-wide war figures above count everyone who played either way, which is why the totals and this list are answering slightly different questions.
On a typical day, 63% of the roster shows real evidence of playing: a battle, a war attack, or a raid weekend, over the last 28 days. Counted from evidence only, so it understates rather than overstates. 1 of 50 members show none at all.
No war attack data either.
0 given · 0 received (current)
201 of 300 attacks used.
Still active overall (75% engagement) -- may be a scheduling conflict rather than disengagement.
48% 3-star rate on war attacks.
Struggling to convert, and skipping attacks too (67% used) -- a bigger engagement problem than technique.
38% 3-starred conceded on war defenses.
Attack is also soft (0%) -- a broader coaching conversation, not just base layout.
21 of 52 tracked members up a TH level or 2+ hero levels in the window.
90 players have passed through your roster in the last 90 days; 40 have genuinely left (hops excluded) -- 56% retention.