The numbers that matter for a CWL call, side by side. Rank by any one of them, or Balanced.
▸How this is scored
War attack / War defense -- real 3-star rate against war opponents in the selected date range. Mirror narrows this to same-TH opponents only; War type toggles between Regular and CWL wars. CWL data is only captured for this clan while it's actively in a CWL group -- reads empty outside that window, not a broken toggle.
Usage -- attacks used ÷ attacks entitled, summed over wars in range this member attacked in at least once. CWL is one attack per war day, so a missed attack never comes back.
Completion % -- base/army completion (heroes, troops, spells, equipment) against their own max levels, a proxy for base/army strength. This is the member's own number, not a ranking. Not affected by date range, war type, or Mirror.
Every real number is shown regardless of sample size -- a dashed outline marks under 5 real attacks/defenses/wars, still the real number, just too thin to earn a spot on its own.
Balanced and each column's own Rank-by sort only count a dimension once it clears that 5-sample floor, so a thin sample can't carry someone to the top. Completion % never counts toward that floor itself.
Never a hidden weighted score, and never a fabricated zero for a missing one.
▸Top 15 by Balanced, from regular and CWL wars in the last 90 days, every matchup.Change any of it.
Click a column header, or a Rank-by button, to sort by it. Click a number itself to see the real counts behind it. War attack/defense: real 3-star rate in the selected date range (Mirror toggle above narrows this to same-TH opponents only; Mirror+ also counts punching up -- attacking a higher TH, or holding against one on defense). Usage: attacks used ÷ entitled over wars in range this member attacked in at least once. Completion %: base/army completion (heroes, troops, spells, equipment) vs the own max levels -- not affected by date range, war type, or Mirror. A dashed outline means under 5 real attacks/defenses -- still the real number, just too thin to earn a spot near the top on its own. Balanced is a plain, unweighted mean of whichever of Attack/Defense/Usage a member has enough data for, plus Completion % once at least two of those three clear that bar (Completion % alone never carries a spot near the top). Clan rank uses the same floor -- a thin sample reads "no data" there too.
CWL +/- · box score
Net stars: what a member won on offense, minus what their own base gave away.
▸How this is scored
-- the stars your attack actually scored. CWL is one attack per war day, so this is 0-3 a day and a missed attack is a plain 0 that never comes back. Cleaning up a base a teammate already hit still credits you the full stars you earned.
★ For
★ Against -- the best result any enemy managed against your base that day, not the sum of every attempt. Clash only ever banks a defender's worst outcome, so being 2-starred and then 3-starred concedes 3 stars, not 5. Getting hit twice cannot punish you twice.
+/- -- ★ For minus ★ Against, added up over every CWL war day we have data for. A single day can only ever land between -3 and +3. A 3-star attack on a day nobody cracked your base is +3; a 3-star attack against a 2-star defense is +1. It accumulates across the season, so the number rewards showing up as much as it rewards hitting.
Attacks your base absorbs earn no separate bonus. Forcing a second enemy attack is real value, but the "best result only" rule above already means it can never count against you, and putting a made-up weight on it would be exactly the kind of invisible ingredient the rest of this page avoids.
A raw count, not a rate -- which is why it isn't one of the ranking columns above. Someone with six war days and someone with two are not on the same scale, and the Days column is there to say so.
No CWL war days captured for this clan yet. CWL runs for about a week each month, and this table fills in from the rounds played while the clan is in an active league group -- an empty table out of season is the honest answer, not a broken one.