Clashalytics
18

[3⭐️]inthe☀️Electro 32

#8Q0YQ8Q0·3☆ in the ⓢⓤⓝ·Leader·🏆 214

Performance

Engagement · last 28 days

96% of days active · 27 of 28 days

1st of 48 in 3☆ in the ⓢⓤⓝ
Completion %

92% maxed

Better than 33% of 5,456 in TH18
War type
Time range

12 of 15 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.

Usage

24 attacks Stable
67%of attacks entitled were actually thrown. Perfect usage is 100.
Compare vs clan
8th of 48 in 3☆ in the ⓢⓤⓝ
How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.

War attack

24 attacks Stable
46%3-star rate. Higher is better.
3★ 46%2★ 13%1★ 8%0★ 0%Missed 33%
Compare vs clan
47th of 48 in 3☆ in the ⓢⓤⓝ
Break down by matchup
Attacking down1 attack
100%
Mirror15 attacks
67%
How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.

War defense

12 attacks Stable
50%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 8%2★ conceded 42%3★ conceded 50%
Compare vs clan
Tied 4th of 48 in 3☆ in the ⓢⓤⓝ
Break down by matchup
Held vs lower TH1 attack
0%
Mirror11 attacks
55%
How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.

What to work on

UsageOpen

Left 2 of 10 war attacks unused over the last 5 wars attacked

Hero levelsImproving

King 7 under the TH18 median. Total hero gap 28 levels across 6 heroes.

18[3⭐️]inthe☀️trending 3228
Capital raidsOpen

Skipped the last 2 raid weekends

Synced from Clash of Clans · Clashalytics