LoafingLegend
Legend III
#GC29Y8CJ9·Hogwarts·Elder·🏆 824
Performance
Engagement · last 28 days
89% of days active · 25 of 28 days
Tied 22nd of 40 in HogwartsiCompletion % i
74% maxed
Better than 1% of 5,457 in TH18iTroops underdeveloped · Spells underdeveloped · Equipment underdeveloped
War type
Time range
18 of 20 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.
Usage
29 attacks● Stable
97%of attacks entitled were actually thrown. Perfect usage is 100.
▸Compare vs clan
9th of 40 in Hogwartsi
▸How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.
War attack
29 attacks▼ Declining
69%3-star rate. Higher is better.
3★ 69%2★ 24%1★ 4%0★ 0%Missed 3%
▸Compare vs clan
16th of 40 in Hogwartsi
▸Break down by matchup
Attacking down4 attacks
75%
Mirror24 attacks
71%
▸How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.
War defense
22 attacks▼ Declining
68%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 5%2★ conceded 27%3★ conceded 68%
▸Compare vs clan
26th of 40 in Hogwartsi
▸Break down by matchup
Held vs lower TH3 attacks
67%
Mirror19 attacks
69%
▸How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.
What to work on
Hero levelsImproving
King 21 under the TH18 median. Total hero gap 57 levels across 6 heroes.
LoafingLegendtrending 77 → 57
Synced from Clash of Clans · Clashalytics