Clashalytics
18

MoLegend III

#GGRLV0GC2·🏆 855

Performance

Engagement · last 28 days

0% of days active · 0 of 28 days

too few peers to compare (0)
Completion %

76% maxed

Better than 1% of 5,485 in TH18

Troops underdeveloped · Spells underdeveloped

War type
Time range

0 of 31 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.

Usage

0 attacks Stable
No wars with verified attack data for this account in this window, so there is no usage rate to report. Not a zero.
How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.

War attack

0 attacks Stable
3-star rate. Higher is better.

No attacks in this window yet.

Break down by matchup
How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.

War defense

0 attacks Stable
Opponent 3-star rate. Lower is better.

No attacks in this window yet.

Break down by matchup
How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.

What to work on

Hero levelsOpen

Prince 22 under the TH18 median. Total hero gap 66 levels across 6 heroes.

Hero levelsOpen

Prince 22 under the TH18 median. Total hero gap 66 levels across 6 heroes.

Synced from Clash of Clans · Clashalytics