Clashalytics
18

YaZloYLegend III

#GLVGQGPUV·Toad Swamp·Co-leader·🏆 0

Performance

Engagement · last 28 days

32% of days active · 9 of 28 days

37th of 44 in Toad Swamp
Completion %

71% maxed

Better than 1% of 5,457 in TH18

Heroes underdeveloped · Troops underdeveloped · Equipment underdeveloped

War type
Time range

10 of 18 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.

Usage

20 attacks Stable
80%of attacks entitled were actually thrown. Perfect usage is 100.
Compare vs clan
Tied 15th of 44 in Toad Swamp
How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.

War attack

20 attacks Declining
0%3-star rate. Higher is better.
3★ 0%2★ 0%1★ 80%0★ 0%Missed 20%
Compare vs clan
Tied 41st of 44 in Toad Swamp
Break down by matchup
Mirror16 attacks
0%
How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.

War defense

17 attacks Declining
53%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 18%2★ conceded 29%3★ conceded 53%
Compare vs clan
9th of 44 in Toad Swamp
Break down by matchup
Held vs lower TH3 attacks
33%
Mirror14 attacks
57%
How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.

What to work on

Hero levelsImproving

Prince 38 under the TH18 median. Total hero gap 121 levels across 6 heroes.

18YaZloYtrending 139121
War attackOpen

Attacks landing below par for the TH matchup

Synced from Clash of Clans · Clashalytics