SpiritOfDao
Electro 33
#GPCQ2LV8V·Toad Swamp·Co-leader·🏆 0
Performance
Engagement · last 28 days
55% of days active · 12 of 22 days since joining
Tied 27th of 44 in Toad SwampiCompletion % i
54% maxed
Behind all 5,457 in TH18iHeroes underdeveloped · Troops underdeveloped · Spells underdeveloped · Equipment underdeveloped
War type
Time range
10 of 18 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.
Usage
20 attacks● Stable
70%of attacks entitled were actually thrown. Perfect usage is 100.
▸Compare vs clan
Tied 26th of 44 in Toad Swampi
▸How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.
War attack
20 attacks▼ Declining
15%3-star rate. Higher is better.
3★ 15%2★ 5%1★ 50%0★ 0%Missed 30%
▸Compare vs clan
38th of 44 in Toad Swampi
▸Break down by matchup
Mirror12 attacks
25%
▸How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.
War defense
14 attacks▲ Improving
64%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 7%2★ conceded 29%3★ conceded 64%
▸Compare vs clan
Tied 20th of 44 in Toad Swampi
▸Break down by matchup
Held vs lower TH3 attacks
100%
Mirror10 attacks
50%
▸How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.
What to work on
Hero levelsOpen
Queen 71 under the TH18 median. Total hero gap 276 levels across 6 heroes.
Synced from Clash of Clans · Clashalytics