F@r$h!d
Electro 33
#GYGUL2U2Y·Dragon·Leader·🏆 667
Performance
Engagement · last 28 days
86% of days active · 24 of 28 days
Tied 5th of 31 in DragoniCompletion % i
79% maxed
Better than 1% of 5,456 in TH18iHeroes underdeveloped · Troops underdeveloped · Spells underdeveloped
War type
Time range
10 of 10 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.
Usage
20 attacks● Stable
80%of attacks entitled were actually thrown. Perfect usage is 100.
▸Compare vs clan
9th of 31 in Dragoni
▸How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.
War attack
20 attacks● Stable
50%3-star rate. Higher is better.
3★ 50%2★ 20%1★ 0%0★ 10%Missed 20%
▸Compare vs clan
Tied 10th of 31 in Dragoni
▸Break down by matchup
Attacking down4 attacks
100%
Mirror12 attacks
50%
▸How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.
War defense
11 attacks● Stable
45%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 0%2★ conceded 55%3★ conceded 45%
▸Compare vs clan
Tied 14th of 31 in Dragoni
▸Break down by matchup
Held vs lower TH4 attacks
0%
Mirror7 attacks
71%
▸How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.
What to work on
Hero levelsImproving
Prince 31 under the TH18 median. Total hero gap 107 levels across 4 heroes.
F@r$h!dtrending 111 → 107
Synced from Clash of Clans · Clashalytics