Clashalytics
18

ВоспоминанияLegend II

#Q9VY9VVJU·Toad Swamp·Elder·🏆 0

Performance

Engagement · last 28 days

50% of days active · 14 of 28 days

Tied 30th of 44 in Toad Swamp
Completion %

100% maxed

Level with the best of 5,456 in TH18
War type
Time range

16 of 18 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.

Usage

25 attacks Stable
76%of attacks entitled were actually thrown. Perfect usage is 100.
Compare vs clan
Tied 21st of 44 in Toad Swamp
How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.

War attack

25 attacks Declining
48%3-star rate. Higher is better.
3★ 48%2★ 0%1★ 28%0★ 0%Missed 24%
Compare vs clan
23rd of 44 in Toad Swamp
Break down by matchup
Mirror19 attacks
63%
How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.

War defense

28 attacks Improving
46%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 25%2★ conceded 29%3★ conceded 46%
Compare vs clan
3rd of 44 in Toad Swamp
Break down by matchup
Mirror28 attacks
46%
How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.

What to work on

War attackOpen

Attacks landing below par for the TH matchup

Synced from Clash of Clans · Clashalytics