Clashalytics
18

GwenElectro 33

#QQPRY9RR8·Blood Hounds·Member·🏆 730

Performance

Engagement · last 28 days

63% of days active · 5 of 8 days since joining

Tied 23rd of 45 in Blood Hounds
Completion %

62% maxed

Behind all 5,457 in TH18

Heroes underdeveloped · Troops underdeveloped · Spells underdeveloped · Equipment underdeveloped

War type
Time range

2 of 19 tracked regular and CWL wars have verified attack data -- an attack we captured, or a finished war whose roster shows this account was entitled and threw none.

Usage

4 attacks Stable
50%of attacks entitled were actually thrown. Perfect usage is 100.
Compare vs clan
Tied 34th of 45 in Blood Hounds
How this is scored
(attacks thrown ÷ attacks entitled) × 100, summed across every war we have verified attack data for in this window. A finished war whose roster shows this account was entitled and threw nothing counts as missed attacks -- that is a real no-show, and it is what every clan page already counts. A war we have neither attacks nor a finished roster for doesn't count either way -- it's absent, not a fabricated miss.

War attack

4 attacks Stable
0%3-star rate. Higher is better.
3★ 0%2★ 0%1★ 50%0★ 0%Missed 50%
Compare vs clan
Tied 42nd of 45 in Blood Hounds
Break down by matchup
Mirror2 attacks
0%
How this is scored
Every entitled attack in scope becomes one slot: a real outcome if thrown, "missed" if not. The breakdown is percentages of those slots, rounded so they sum to exactly 100 (largest-remainder method, not independent rounding per segment). Missed attacks drop out of the up/down/mirror breakdown since there's no opponent to say what they'd have been up against.

War defense

1 attack Stable
100%Opponent 3-star rate. Lower is better.
0★ conceded 0%1★ conceded 0%2★ conceded 0%3★ conceded 100%
Compare vs clan
Tied 39th of 45 in Blood Hounds
Break down by matchup
Mirror1 attack
100%
How this is scored
Same slot-and-rounding method as attack performance, from the defender's side: every real defense this account's base has on record this window, classified by stars conceded. Conceding 0, 1, or 2 stars all count as a successful defense -- only a 3-star is a real loss, which is why they share a green gradient here rather than four separate colors. A war where the base was never targeted doesn't count either way -- it wasn't tested, so it's left out of this rate entirely rather than padding it with an untested result.

What to work on

Hero levelsOpen

Queen 61 under the TH18 median. Total hero gap 240 levels across 6 heroes.

Synced from Clash of Clans · Clashalytics